DEVIR IBERIA Cabitos! Board Game

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109295665
2 432 ₽

Мы собрали лучшие предложения по оригинальным брендовым товарам из зарубежных магазинов, выстроили надежную систему доставки и не тратим средства на аренду торговых помещений - это позволяет сделать цены для вас намного ниже местных магазинов. 

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Характеристики

Дизайн

Цвет
Разноцветный

Прочие свойства

Бренд
DEVIR IBERIA

Описание

Jug 3-6 30 min.

+14 years.

You and your band have given the coup of the century, it´s time to celebrate it in style but first.

You have to rat someone out! And that someone is not going to be you.

Or if? In Kids! You can not trust anymore.

All but one of the players must put the blame on the scapegoat, even though they don´t know who it is (or if it is themselves).

For his part, the scapegoat must smell the plot and turn himself in to the police to win.

A game of hidden roles, hand management and deduction that will make you laugh out loud.

You are a member of the gang of broncos, the most famous group of goatish criminal masterminds in the world.

You´ve just done your greatest misdeed:

stealing the coveted golden hoof from the safest bank vault in Stable City.

But the police are on your heels and some of you will eat the brown.

You think you already know who´s going to mess up, but in this business, bosom friends can quickly become the worst enemies.

Work of jon perry, can participate from 3 to 6 players, from 14 years, with a game time of about 30 minutes.

The object of the game is to find out if you are the scapegoat.

If so, run and turn yourself in to the police! If not, work with your teammates to get the scapegoat accused by collecting cards containing his portrait.

In Kids! You can´t trust anyone.

At the beginning of the game you will distribute the player cards, you will roll the decoder dice and you will secretly find out who is (or who you think is) the scapegoat.

All players except one will get the same result.

However, you will not know until the end of the game which side you are on.

Throughout the game, the players will move through locations that will allow them to carry out actions:

spy, to see what cards another player has.

Trade, to exchange letters.

Stash, to take cards from the reserve.

Prepare, to be able to accuse.

Charge, to initiate an attempted charge that reveals the scapegoat or turn yourself in to the police, which will end the game and award the scapegoat victory.

You can communicate as much as you want, but be very careful because any revelation can be crucial.

Through the exchange of letters you will also get an idea of who is who.

And it is that the gang can only win if during the action of initiating an accusation all the players, except the scapegoat, show all the evidence cards of the same color.

To do this, in the previous turns, all the players must have been collecting a hand of cards with the color in question.

But if the scapegoat smells the plot.

He will run to turn himself in to the police! Kids! It is a game of deduction, hidden roles and hand management that will make you laugh out loud.

Ideal to play both with family and with groups of friends, surely you will not be able to play a single game.